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Daughters of the Storm (subtitled 'A Sensual Epic') is a pornographic feature, released in 2189 by Illium Entertainment's ExtranetPlayground subsidiary. The feature adapts the eponymous Daughters of the Storm, one of the seminal works of asari epic poetry. Due to the length and complexity of the storyline, the studio elected to vary from their usual film style, and produced DotS as a twelve-episode miniseries.

PlotEdit

The story is set in a mythical age "between the time of Athame's stewardship and the rise of Thessia's daughters into the sea of stars," mixing real-world ancient asari history with magical beings and powers. Beginning with bonded couple Salix and Eterna journeying to the ancient metropolis of Serris (the first golden age spelling of what would become Serrice), the pair discover a dangerous cult that threatens to overtake the city, and - acquiring several allies along the way (who in this version also become lovers of the couple and/or each other, in various configurations) - escape, only to become embroiled in what is slowly revealed as an orchestrated invasion of the free lands of Thessia by the minions of an evil goddess.

EpisodesEdit

  • Episode 1: Suspense in Serris! Between the time of Athame’s stewardship and the rise of Thessia’s daughters into the sea of stars was an age undreamed of, an age of ancient spirits, great powers, and mystery. Celebrating their union, the ice witch Salix and her flame huntress bondmate Eterna travel to Serris, the jewel of the west. Here great scholars and craftswomen bring glory to the world - but here too is danger, as Salix and Eterna discover a secret cult, the worship of the nigh-goddess Justifier. Saving the conjurer Protean from execution for heresy at the hands of cultists, our heroes delve into the underworld beneath Serris - unaware that they took are being stalked...
  • Episode 2: Whisper’s Kiss! The assassin strikes! Deep in the catacombs beneath Serris, while Salix shields Protean from the vengeful Justifier cultists, Eterna crosses steel and magic with their deadliest foe yet, Whisper of the Magisters Justiciar - sworn to destroy all who stray from the path of the righteous, mistress of the art of blades. Can Eterna prevail against such an implacable foe, and convince Whisper that she and Salix are innocent? Only trial by combat will satisfy the Code...
  • Episode 3: The New Order Rises! As the Justifier cult stages their coup in Serris, Salix and Eterna race to help Protean free her colleagues from the dungeons of the corrupted lawgivers before the New Order can purge all rival mages from the city. With a repentant Whisper oathbound to their service they face a running battle to escape the city and the madness consuming it. But even as they flee for the vastness of the Great Jasir Wilds, the Justifier’s servants unleash a new weapon, a beast in asari form who will never stop, never tire, whose hunger will never fade...
  • Episode 4: Labyrinth of Danger! The Great Jasir Wilds - ageless forest, covering the continent from one ocean to the other, and hidden within this vast wilderness, known only to its Magisters, the Temple of the Just, home of Whisper’s order. Shocked to find the great seat of justice on Thessia laid waste in secret, the party search for some sign of how the Justifiers could accomplish such a heinous triumph against the asari’s greatest warriors. But as they navigate the treacherous labyrinth of the Temple, their pursuer finds them: the Spirit of Dara, corrupted by evil, unable to control her animal wrath. Salix has one chance to reach the asari within the beast, or the Temple of the Just will be their tomb...
  • Episode 5: In The Enemy’s Embrace! The Spirit of Dara is restored - but for how long? With the darkness inside the forest guardian fighting back against Salix’s healing love, the party makes for the ancient tower of Riven Peak, where the Justifier’s Sacred are holding the Dawn, Thessia’s most powerful seer. Finding a great gathering of dark powers, our heroes have little time to infiltrate tower and rescue the Dawn from her scheduled sacrifice. But what will be the cost? Not all will return from Riven Peak...
  • Episode 6: New Friends, New Perils! The party tearfully return the Spirit of Dara to the forest before travelling on to deliver the Dawn to Protean’s colleagues at the College of Arts in Maraine. There will be little rest for our heroes though, as with the Dawn’s aid the conjurers make a shocking discovery, revealing the true face of the Justifier, and learning of her plans for all of Thessia. While the scholars travel to warn the great Republics of the danger facing them, Salix, Eterna and Whisper and joined by the priestess Elsathe, and the otherworldly Ocean, a virtuous renegade of the serpentkind who will lead them to her people’s desert fortress, in the hope of preventing the ritual that will shroud the sky in eternal darkness.
  • Episode 7: Lair of the Serpents! In the heart of the Kanna desert, the party locates the stronghold of the serpentkind, and under the protection of Elsathe’s illusion magic make their way towards the Daylight Heart, to prevent the snake mages from breaking the mystic stone and turning Thessia’s sky to night. But with every step closer they take, the darkness of the serpentkind threatens to retake Ocean’s soul, and she begins to succumb to the madness of the night winds. Can our heroes’ valiant ministrations break the spell settling over their friend? Any chance of resisting the oncoming storm rests in the balance...
  • Episode 8: Racing the Storm! Fleeing the Kanna desert and hunted by vengeful serpentkind, our heroes race to reach the safety of Meadowhall, Warden of the Southern Rivers. Reunited with Protean and the Dawn, Salix’s mentor Ember, and a troop of huntresses from Eterna’s home in the High Isles, all seems well... but the Justifier’s rise is not so easily halted, and even though the sun still shines, darkness begins to move unafraid of the day...
  • Episode 9: The Fall of Meadowhall! The army of the Justifier reaches Meadowhall, and not even the city’s great walls and heroic huntresses can save it. As the flames rise our heroes marshall the refugees, defending the boats that will take them downriver and on to the High Isles, their only hope of safety now. With the ruin of civilisation behind them, Salix and Eterna propose a bold plan: to take a kelandion and sail not for safety, but past the massed fleets of the Justifier invasion, across the sea to the continent of Majesa. Bidding farewell to Ocean and the Dawn, the party sets out to find the heart of the plague of evil...
  • Episode 10: Majesa! Our heroes reach the barren shores of Majesa, each step forward putting them in more peril as the military might of the Justifier masses around them. Finding the mine which is the source of the Darkstone powering the evil army’s war machines, Whisper and Elsathe lead a perilous mission to destroy the mine and free the enslaved junglekin being forced to work it, in the hopes of slowing the march of the Justifier armies moving towards all the great Republics of Thessia. But unknown dangers lurk in the Darkstone caverns...
  • Episode 11: The Justifier! The Justifier fleet nears the High Isles, and the flame huntresses make preparations to defend the asari of Meadowhall and the Southern Rivers under their protection, but with the horizon weighed down with a warfleet unlike any in Thessian history, can there truly be any hope? Meanwhile in Majesa, Protean summons all her powers to speed Eterna and Whisper, and their new junglekin ally Aia, towards the Hold of Darkness to rescue their captured comrades. But as Elsathe calls on all her willpower to resist the torments of the Nightborn, Salix is taken to the Lightless Tower, where she will face the Justifier in the flesh...
  • Episode 12: The Daughters of Thessia! The flames of war burn on the High Isles, where the valiant defenders force the Justifier’s darkest servants to pay for every step of ground - yet their circle draws ever inwards, and it seems only a miracle can save the Isles. In the Hold of Darkness Eterna learns of Salix’s fate, but will not be swayed from joining her, even if that path leads to her own death in the Lightless Tower. With her brave comrades at her side she embarks upon her seemingly doomed journey, the journey which will only end when they face the Justifier in battle, with the fate of all Thessia resting on six mortals joined by bonds of love facing the might of a dark goddess...

CastEdit

  • Lysa Veyr as Salix, an ice witch possessed of great power and an impulsive, joyful personality, part of an order dedicated to protecting innocent asari from all magical threats they may encounter. Veyr, a former Illian Stars dancer, was Seysa Jannus’s personal choice for the lead role. Other members of the current Illian Stars troupe appear in cameos in the series, as huntresses of the High Isles.
  • Silk as Eterna, a flame huntress, Salix’s bondmate and the more reserved of the pair; though conspicuously gentle, even sometimes shy, she is also without question the more lethal fighter. DotS is Silk’s debut in explicit film, following only a handful of appearances in amateur films with no adult content. On casting an unknown in a leading role, EP’s casting director stated: “From the moment she walked into the room, there was never going to be anyone else as Eterna. Her instinct for the role was magnificent to watch.”
  • Daia T’Nara as Whisper of the Magisters Justiciar, a precursor to the Justicar Order, who battle the unjust using secret arts allowing them to control their weapons with their minds; initially tricked into hunting Salix and Eterna, she is convinced of their innocence and pledges herself to serve them in all ways as penance for her initial mistake. T’Nara continues her ongoing association with EP, again cast in an action role to take advantage of her familiarity with martial arts.
  • Emmaga Juhana as the priestess Elsathe, a scholar and master of illusion magic. Juhana, one of EP’s veteran performers, worked with a linguist to perfect her accent in Archaic Thesserit, the scholarly language often assigned to learned characters in asari fantasy fiction set prior to modern eras.
  • Qaliqa Nim as the Spirit of Dara, an ancient personification of the forests of Thessia, initially corrupted by evil and forced to hunt the heroes, but later released from their power. Nim, a noted performer in the erotic video gaming industry, was cast in the role for her experience with motion capture acting. To interact physically with other performers in scenes where the Spirit was in her 'animal form', generated by virtual imagery, Nim wore complex prosthetics to simulate the alternate form’s physical dimensions; she also appeared without makeup or virtual enhancement in scenes where the Spirit adopted an asari guise.
  • Seysa Jannus as Protean, an impulsive conjurer from the College of Arts in Maraine, first encountered being persecuted by evil cultists as a 'heretic'. Jannus was initially considered for the role of Salix, befitting her superstar status in EP’s cadre of performers, but elected to take a smaller role in order to have time to work on other film projects at the same time; during breaks from DotS she also completed the majority of filming for EP’s reality feature Maiden Lust Legend.
  • Jenit Zu as the Dawn, Thessia’s most powerful seer. Zu, famous for her pioneering appearance in human erotica, took time out from her diplomatic career to make a rare film appearance. She elected not to have her involvement publicised ahead of time, wanting her appearances (beginning in episode five) to come as a surprise to fans.
  • Antonia Eve as Aia, a feline 'junglekin' who helps free her kind from enslavement mining Darkstone for the evil Justifier. Some minor controversy arose over the casting of humans in what had traditionally been asari roles, but producers felt that the human female face and form suited the original poem’s description of their races as being asari-like, but lacking the distinctive asari scalp form in preference of their own racial characteristics. Eve wore detailed prosthetic makeup to create the look of Aia’s coat of fur, which was enhanced in post-production to make it look truly lifelike.
  • Jen Mercury as Ocean, a virtuous renegade from the malevolent 'serpentkind' race who aids the heroes in disrupting their evil ritual to cover Thessia in everlasting night. Mercury shaved her head to don the reptilian makeup needed to portray Ocean, and drew on her experience as an accomplished contortionist to give the character an otherworldly flexibility and style of motion, even surprising the crew by performing live several poses that were initially expected to have required post-production augmentation to achieve.

ReleaseEdit

Daughters of the Storm made its debut during 2189’s Bliss Festival, airing nightly (Citadel time) during days two through thirteen of the event. Viewership peaked with episode 6, as word of Jenit Zu's surprise appearance reached the extranet, but remained strong throughout the series, and sales of the subsequent home media collection - an extended cut featuring additional scenes (mainly extra and longer sex scenes) and a variety of bonus material - met ExtranetPlayground's expectations, with the Asari Republics market showing the highest sales as expected.

Showrunner Vandris T'Sul ruled out the possibility of a sequel in interviews, despite the high ratings and sales of the series, stating that "Daughters of the Storm is a complete story, that's historical fact - we made our adaptation of it, we loved the result, but it's not for us to presume to know better than the scribes who created the legend, and decided it was complete."

Out-of-character notesEdit

The appearances of Lysa Veyr/Salix and Silk/Eterna are based on Alyson Hannigan and Amber Benson respectively, so yes, this is kind of a Willow/Tara uberfic.

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